Over the next few years, you will see some exciting changes here at Tamriel Rebuilt. They sold us on the possibilities of web3 immediately, and we hope we can sell you on its possibilities, too. It felt like we were on the receiving end of the opposite of one of those Nigerian prince scams, because they were using smart words and made us feel smart. But we wanted to provide you, the players, with a truly modern experience, so we pooled together our spare cash (originally a fund for hiring the original Morrowind voice actors, but we decided using it on this was better) to pay some crypto bros to explain it all to us in the most wanky-private-school language. We were interested in the possibilities of web3 since we first heard of it, but were worried that, after working on the project for twenty years, we were too old and out of touch to understand what web3 could really do. Now we want to show you our modernity with the next step in our evolution: we’re moving to web3, baby. You've enjoyed our sleekness by walking between our finished and unfinished areas without even noticing except for all the doors not leading anywhere all of a sudden. You've enjoyed our simplicity registering the Tamriel_Data BSAs and navigating the broad array of plugins that ship with our every release. And through it all, we never lost sight of our vision: to keep our project simple, sleek, and modern. We toiled, we were ridiculed, we collaborated, we innovated, and above all we prevailed. Twenty years ago, Tamriel Rebuilt set out to change the world. In Tamriel Rebuilt, fans and players are owners and creators, and in the game of Morrowind, everyone can create and play together on one team. No boundaries, no lead developers, just modders making cool plugins, together. Tamriel Rebuilt believes that the potential of Morrowind can be realized when we start with imagination, not limitations. esp plugin, allowing for quest re-implementation to begin, and the completion of the final assets required before Othreleth Woods goes into development. Some major items were the merging of Embers of Empire reworks into our main in-development.
Since then, there has been a ton of exciting progress, as we develop not only our next upcoming expansions, the Dominions of Dust and the Embers of Empire, but also the ones beyond those.
We last updated you on our ongoing modding progress in mid-January.
Work continues on the western areas of the province, but since we release our mod as a series of fully-realized expansions, players can already enjoy content that includes roughly half of the Morrowind mainland and around 360 quests. At two decades old, it is one of the longest-standing modding projects still active. Tamriel Rebuilt is a large-scale mod that adds the mainland of the Morrowind province to TES III: Morrowind, according to the vision and lore of the original Bethesda team. Telvanni Dustlands by Feivelyn - a concept for a future reimagining of the Telvannis district. Through shared assets and lore, we are coordinating the (re)building of much more than Morrowind alone. You can help us reach our goal by becoming a developer today, no experience required.Īlso check out Project Tamriel, our sister project. Though the project is over two decades old, work continues with people like you joining periodically. Our team of artists, modders, and writers is passionate about expanding Morrowind into a whole province, complete with diverse new landscapes, cities, stories, and hidden secrets. Seek out exciting new adventures in the Telvanni east, the Indoril heartland, and the contentious Aanthirin region. To date, about half of the mainland is playable, with additional in-progress work available for preview. We follow Bethesda Softworks' original lore and creative vision so that you never lose the sense of a coherent game world. Tamriel Rebuilt is a modding project that adds Morrowind's mainland to The Elder Scrolls III: Morrowind for you to explore.